Antichamber requires a great deal of intellect, patience and perception to conquer, all of which could be safely considered "serious" traits in the context of game design. It is a game that is serious ...
Compared to literature, film and TV, video games are a relatively young medium of entertainment. And like a lot of young things, they can be kind of dumb at times. Antichamber is not a dumb game. In ...
Antichamber, a first-person psychological puzzler by Australian independent developer Alexander Bruce, will release on Steam on Jan. 31 after four years in full-time development. The Escher-inspired ...
There’s been a temptation within the critical community to compare Alexander Bruce’s Antichamber to a certain other highly regarded first-person puzzle game from Valve Corporation. I disagree. That ...