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Pokémon returns to Kanto for new game set 50 years after Gold and Silver
A brand-new Pokémon game is returning to Kanto in a story set 50 years after the events of Gold and Silver.
As part of the celebrations for the franchise’s 30th anniversary, Pokémon HeartGold and SoulSilver are officially returning ...
Pokémon FireRed Version and Pokémon LeafGreen Version are 2004 remakes of the 1996 role-playing video games Pokémon Red and Green. They were developed by Game Freak and published by The Pokémon ...
Pokémon HeartGold Version and Pokémon SoulSilver Version are 2009 remakes of the 1999 Game Boy Color role-playing video games Pokémon Gold and Silver, also including features from Pokémon Crystal. The ...
Another Pokemon leak emerges, indicating that a new game is in development that could satisfy fans hoping for remakes and a Pokemon MMO. A new leak indicates that a future Pokemon remake game will ...
A new Pokémon Legends 3 update suggests that fans may be waiting much longer for Pokémon Black and White remakes. Although the original report also specifically said the Unova remakes were “currently ...
Drew Swanson is a News Article Editor from the Pacific Northwest of the United States. Being a gamer all his life and enjoying everything from ARPGs like Diablo to JRPGs like Pokemon and Persona, his ...
At some point, most Pokémon generations will get a remake. Four of them already have, and there’s no indication that they’re going to stop. As time goes on, the games get older, and they become more ...
The Pokemon franchise is no stranger to remakes—Game Freak has been doing them since 2004—but they typically exist to modernize the older games, putting them in line with the newest generation of ...
Ewan is an experienced gamer with more than two decades of gaming under his belt, across consoles, handhelds, and PC. He's written for a variety of digital publications, including DualShockers, ...
Chris is a writer with an academic background in Creative Technology and Games Design. This experience has allowed him to look at games through a critical lens, analyzing what makes for good design.
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