The bitesize version of Stellaris, which condenses the 4X strategy game into brief one-hour sessions is finally here, as Stellaris Nexus comes out in Steam Early Access. After a weeklong delay to ...
The news came via a press release that announced the two companies’ partnership. While the original Stellaris was a 4X RTS title, it would appear that Ghost Signal: A Stellaris Game will be a ...
Things aren't altogether great on Earth at the minute, and although consumer space travel seems a long way away still, Stellaris provides a mechanically-rich portal to the stars above. Right now, you ...
Fast Travel Games and Windswept Interactive announced this week they will be releasing their new VR title, Ghost Signal: A Stellaris Game, on March 23rd. Working with Paradox Interactive to carve out ...
When Fast Travel Games first told us that its next project was to roll out a game based on 4X sci-fi strategy game Stellaris, I thought it may be similar to its work on Cities VR, which was more of a ...
"In Ghost Signal, players pilot their ship from a third-person perspective and lead it into battle against enemy armadas. In the narrative campaign, they'll chart a path through deep space, bartering ...
VR developer Fast Travel Games announced its newest project today, called Ghost Signal: A Stellaris Game. The new title, which it co-developed with Windswept Interactive, is an action roguelike that ...
Fast Travel Games unveiled late last year a VR game set in the universe of critically acclaimed PC title Stellaris (2016): Ghost Signal: A Stellaris Game. The single player action roguelite is now ...
One thing that Paradox Interactive is great about is that makes 4X strategy games and some of the best games like Stellaris. If you like games that deal with politics, conquest, diplomacy, and ...
Stellaris: Console Edition is getting an upgrade on the Xbox Series X. The system's extra power has given the developer the extra room it needs to really take the game to the next level. Stellaris is ...
In Stellaris, progress is measured in light years, and empires are built between the stars. As your civilization leaves its home planet for distant solar systems, through wormholes and across ...
When Paradox first announced Stellaris last year, I found myself asking if, in an already crowded category, we really needed another space strategy game. Now, after spending more than a week with the ...