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Her chambers are arguably the safest area in the entire game, and she's nothing but polite and kind towards you, speaking in ...
The Dark Souls 2 bosses The Rotten, Old Iron King, Lost Sinner, and the Duke’s Dear Freja all drop great souls that coincide with Dark Souls bosses Nito, Gwyn, the Witch of Izalith, and Seath ...
Another important fact: Dark Souls is not about intimidation or fear, nor is it a game that delights in beating the crap out of its players. I understand why these revelations might surprise you.
When I reviewed Dark Souls II on PlayStation 3, Xbox 360, and PC on March 11, 2014, I gave it a 9.0, which is the mark of an amazing game. Here’s what I said then: Dark Souls II is a smart ...
Dark Souls III is intimidating but can be overcome if you learn how it works. Fortunately, this guide is chock-full of tips and tricks to get you started.
Dark Souls II asks this question of you at every turn, encouraging you to press onward in spite of imminent death. And with each death, you lose a little of your humanity and become more hollow ...
Featured in Dark Souls 2 ‘s Crown of the Old Iron King DLC, Sir Alonne is frequently lauded as one of the series’ finest duels, showcasing the peak quality found in that game’s expansions.
Disclaimer: This article will contain major lore spoilers for Dark Souls III: Ashes of Ariandel. While most of the story has been pieced together from item descriptions discovered in the DLC ...
Dark Souls 3’s world isn’t as openly interconnected as that of Dark Souls 1 (where you can freely move between high and low-level areas), but individual areas still weave their own branching ...
The game uses similar systems to Dark Souls, like an equipment system with a massive number of items and weapons to use, along with a risk and reward experience system that lets you go back and ...
Dark Souls ’ story took months – even years – to fully uncover. It required careful excavation. This is because enjoying Dark Souls ’ story is not a passive experience; it’s not told to you.