Luminids'Luminids' is a 3D colony simulation game being developed in Godot by a solo developer based in Cambridge, UK.
Ige Olwen has announced Portrait Studio Pro, the latest addition to the HAELE 3D product line. It's a MetaHuman-based facial anatomy reference tool designed for artists of all skill levels, offering ...
Anna Smirnova spoke about the creation process behind the No Mercy project, explaining how she used base meshes for both the ...
Imagine a game studio gearing up to place a market scene. The designers need a lantern, tea cart, and robot vendor. Modeling ...
Unite.AI may receive compensation when you use links to products we review. This does not influence our editorial evaluations. Read our affiliate disclosure. I still remember opening Blender for the ...
At Rapid + TCT 2026, I came across an exhibitor that at first seemed like it would apply primarily to hobbyists. (I saw pet faces on keychains on display—how cool is that!) But then I saw the ...
While AI is making it easier than ever to generate 3D assets, turning those assets into expressive characters remains complex, technical, and time-consuming. Traditional pipelines demand deep ...
You can download and 3D print the little spaceman from Project Hail Mary, and it's inspiring, like the movie itself. If you haven’t watched Project Hail Mary yet ...
We talk to CTO Qixuan (QX) Zhang. We started with a discussion about the origins of Deemos, which is the overall company that includes Hyper3D.ai and tools like ChatAvatar, Rodin and OmniCraft. b&a: ...